Пример #1
0
 public static Offset <SkillTemplateTable> CreateSkillTemplateTable(FlatBufferBuilder builder,
                                                                    VectorOffset dataOffset = default(VectorOffset))
 {
     builder.StartObject(1);
     SkillTemplateTable.AddData(builder, dataOffset);
     return(SkillTemplateTable.EndSkillTemplateTable(builder));
 }
Пример #2
0
 public static SkillTemplateTable GetRootAsSkillTemplateTable(ByteBuffer _bb, SkillTemplateTable obj)
 {
     return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb));
 }