Пример #1
0
 public override void Clear()
 {
     if (_loadingListener != null)
     {
         _loadingListener.ClearSources();
         _loadingListener = null;
     }
 }
Пример #2
0
        public override bool Init()
        {
            _assetManager = new AssetManager();
            _pathManager  = new PathManager();
            _effectCached = new EffectCached();
            _effectCached.Init(GameManager.gameManager.gameObject);
            _modelCached = new ModelCached();
            _modelCached.Init(GameManager.gameManager.gameObject);

            _loadingListener = new LoadingListener();
            _state           = EState.Processing;
            _process         = 0;
            _enable          = true;
            return(false);
        }