Пример #1
0
        public void NextDayTestZombie()
        {
            uint testrun = 10;
              uint size = 2; //  Initialize to an appropriate size
              Board target = new Board(size);
              bool zombie = false;

              for (int i = 0; i < testrun; i++) {
            // Set board
            target.ChangeStatus(smallBoard);

            // Next day
            target.NextDay();

            // Check
            if (target[0, 0] == null || target[1, 0] == null || target[0, 1] == null) {
              zombie = true; break;
            }
              }
              Assert.AreEqual(true, target[0, 0] == null || target[0, 0] == 1);
              Assert.AreEqual(true, target[0, 1] == null || target[0, 1] == 1);
              Assert.AreEqual(true, target[1, 0] == null || target[1, 0] == 1);
              Assert.AreEqual(null, target[1, 1]);
              Assert.IsTrue(zombie);
        }
Пример #2
0
        public void ItemTest()
        {
            uint size = 2; // Initialize to an appropriate size
              Board target = new Board(size);
              target.ChangeStatus(smallBoard);

              Assert.AreEqual(1, target[0, 0]);
              Assert.AreEqual(1, target[0, 1]);
              Assert.AreEqual(1, target[1, 0]);
              Assert.AreEqual(null, target[1, 1]);
        }
Пример #3
0
        public void NextDayTest()
        {
            uint size = 4; //  Initialize to an appropriate size
              Board target = new Board(size);

              // Set board
              target.ChangeStatus(bigBoard);

              // Next day
              target.NextDay();

              // Check
              Assert.AreEqual(1, target[0, 0]);
              Assert.AreEqual(1, target[0, 1]);
              Assert.AreEqual(0, target[0, 2]);
              Assert.AreEqual(null, target[0, 3]);
              Assert.AreEqual(1, target[1, 0]);
              Assert.AreEqual(0, target[1, 1]);
              Assert.AreEqual(0, target[1, 2]);
              Assert.AreEqual(0, target[1, 3]);
              Assert.AreEqual(0, target[2, 0]);
              Assert.AreEqual(0, target[2, 1]);
              Assert.AreEqual(0, target[2, 2]);
              Assert.AreEqual(0, target[2, 3]);
              Assert.AreEqual(0, target[3, 0]);
              Assert.AreEqual(0, target[3, 1]);
              Assert.AreEqual(0, target[3, 2]);
              Assert.AreEqual(null, target[3, 3]);
        }
Пример #4
0
 public void ChangeStatusTest()
 {
     uint size = 8; // Initialize to an appropriate size
       Board target = new Board(size);
       Board.BoardEdit[] edits = {
                           new Board.BoardEdit(1, 1, 1), // should change state
                           new Board.BoardEdit(1, 2, 0), // should change state
                           new Board.BoardEdit(2, 3, 3), // should not change state
                           new Board.BoardEdit(3, 1, null), // should not change state
                           new Board.BoardEdit(9, 6, 4), // out of range
                         };
       target.ChangeStatus(edits);
       Assert.AreEqual(1, target[1, 1]);
       Assert.AreEqual(0, target[1, 2]);
       Assert.AreEqual(null, target[2, 3]);
       Assert.AreEqual(null, target[3, 1]);
       // The last "test" should not throw an exception, but simply do nothing
 }