Пример #1
0
        public static List <List <Texture2D> > GetTexture2DTwoDList(string key, string field, List <List <Texture2D> > defaultVal = null)
        {
            List <List <Texture2D> > retVal = defaultVal;

            try
            {
                retVal = GDEPPX.Get2DUnityObjectList(key + "_" + field, defaultVal);
            }
            catch (Exception ex)
            {
                Debug.LogException(ex);
            }

            return(retVal);
        }
Пример #2
0
        public static List <List <T> > GetUnityObjectTwoDList <T>(string key, string field, List <List <T> > defaultVal = null) where T : UnityEngine.Object
        {
            List <List <T> > retVal = defaultVal;

            try
            {
                retVal = GDEPPX.Get2DUnityObjectList(key + "_" + field, defaultVal);
            }
            catch (Exception ex)
            {
                Debug.LogException(ex);
            }

            return(retVal);
        }