public void setTarget(TeleporterDoorFrame target) { if (target == null) return; mTeleportTarget = target; }
protected new void Start() { base.Start(); if (teleportTarget != null) mTeleportTarget = teleportTarget.GetComponent<TeleporterDoorFrame>(); mCollider = GetComponent<BoxCollider2D>(); mBaseOffset = mCollider.offset; mBaseSize = mCollider.size; mSpawn = spawn.transform.position; }