public void setTarget(TeleporterDoorFrame target)
        {
            if (target == null)
                return;

            mTeleportTarget = target;
        }
        protected new void Start()
        {
            base.Start();

            if (teleportTarget != null)
                mTeleportTarget = teleportTarget.GetComponent<TeleporterDoorFrame>();

            mCollider = GetComponent<BoxCollider2D>();
            mBaseOffset = mCollider.offset;
            mBaseSize = mCollider.size;

            mSpawn = spawn.transform.position;
        }