static void Main(string[] args) { //display the intro Intro.DisplayIntro(); //get the 'player' name Player curPlayer = new Player(Intro.GetName()); Level curLevel = new Level(1); curLevel.playLevel(curPlayer); /*curLevel.DisplayBoard(curPlayer); * * * char test; * * test = curLevel.PlayerBoardMove(); * Console.WriteLine(test); * if (curLevel.validateBoardMove(test)) * Console.WriteLine("good!"); * else * Console.WriteLine("Bad!"); * Console.ReadLine();*/ }