Пример #1
0
        public void BulletCollision(Bullet bullet)
        {
            currentLife -= bullet.Damage;
            bullet.DestroyBullet();

            if (currentLife <= 0)
            {
                isAlive          = false;
                currentAnimation = destroyAnimation;
            }
        }
Пример #2
0
        private void CollisionWithBullet(Bullet bullet)
        {
            currentLife -= bullet.Damage;
            bullet.DestroyBullet();

            if (currentLife <= 0)
            {
                isAlive          = false;
                currentAnimation = explosionAnimation;
            }
        }