public void Serialize(BinaryWriter writer) { CharacterSpawnDetails.Serialize(writer); }
public void Serialize(BinaryWriter writer) { SceneObject.Serialize(writer); Character.Serialize(writer); }
public void Serialize(BinaryWriter writer) { CharacterSpawnDetails.Serialize(writer); }
public void Serialize(BinaryWriter writer) { SceneObject.Serialize(writer); Character.Serialize(writer); }