public void Deserialize(BinaryReader reader) { CharacterSpawnDetails.Deserialize(reader); }
public void Deserialize(BinaryReader reader) { SceneObject.Deserialize(reader); Character.Deserialize(reader); }
public void Deserialize(BinaryReader reader) { CharacterSpawnDetails.Deserialize(reader); }
public void Deserialize(BinaryReader reader) { SceneObject.Deserialize(reader); Character.Deserialize(reader); }