Пример #1
0
 protected override void Send(WebSocketOpCode opCode, byte[] toSend, bool isLastFrame)
 {
     byte[] buffer = _frameBuilder.GetFrameBytesFromData(opCode, toSend, isLastFrame);
     if (_socketHandler != null)
     {
         _socketHandler.Send(buffer);
     }
 }
Пример #2
0
 protected override void Send(WebSocketOpCode opCode, byte[] toSend, bool isLastFrame)
 {
     if (!IsConnected)
     {
         OnError(this, new ErrorEventArgs((Int32)SocketError.NotConnected, string.Format("Connection not available for  {0} {1} ", _channelParameters.IP, _channelParameters.Port)));
         return;
     }
     byte[] buffer = _frameBuilder.GetFrameBytesFromData(opCode, toSend, isLastFrame);
     if (_socketHandler != null)
     {
         _socketHandler.Send(buffer);
     }
 }