protected override void Send(WebSocketOpCode opCode, byte[] toSend, bool isLastFrame) { byte[] buffer = _frameBuilder.GetFrameBytesFromData(opCode, toSend, isLastFrame); if (_socketHandler != null) { _socketHandler.Send(buffer); } }
protected override void Send(WebSocketOpCode opCode, byte[] toSend, bool isLastFrame) { if (!IsConnected) { OnError(this, new ErrorEventArgs((Int32)SocketError.NotConnected, string.Format("Connection not available for {0} {1} ", _channelParameters.IP, _channelParameters.Port))); return; } byte[] buffer = _frameBuilder.GetFrameBytesFromData(opCode, toSend, isLastFrame); if (_socketHandler != null) { _socketHandler.Send(buffer); } }