void gfm_GetFriendsMap_Complete(object sender, GetFriendsMapEventArgs e)
 {
     EdgeMap = e.Result;
     BuildFlockGraph();
     GetFlockLayout();
 }
Пример #2
0
 void gfm_GetFriendsMap_Complete(object sender, GetFriendsMapEventArgs e)
 {
 }