Пример #1
0
 public WinState(GameBoard gb)
 {
     gboard = gb;
 }
Пример #2
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     // TODO: Add your initialization logic here
     gstate = new GameState();
     gBoard = new GameBoard("");
     currPlayerNumber = 1;
     zoom = 30;
     oldKeyState = Keyboard.GetState();
     base.Initialize();
 }