Пример #1
0
 void scene_OnAdd(object sender, AddEventArgs e)
 {
     if (e.Item is Material m)
     {
         materials.Add(m);
         addMaterial(m);
     }
 }
Пример #2
0
        void scene_OnAdd(object sender, AddEventArgs e)
        {
            var m = (e.Item as Model);

            if (m != null)
            {
                ProcessTree(m, e.Index);
            }
        }
Пример #3
0
        void scene_OnAdd(object sender, AddEventArgs e)
        {
            var t = (e.Item as Material);

            if (t != null)
            {
                addMaterial(t);
            }
        }
Пример #4
0
        void scene_OnAdd(object sender, AddEventArgs e)
        {
            var t = (e.Item as Material);

            if (t != null)
            {
                addMaterial(t);
            }
        }
Пример #5
0
        void scene_OnAdd(object sender, AddEventArgs e)
        {
            var m = (e.Item as Model);

            if (m != null) { ProcessTree(m, e.Index); }
        }