public void FizzBuzzGame(int input, string expected)
        {
            var game   = new FizzBuzzGame();
            var result = game.Play(input);

            result.Should().Be(expected);
        }
        public void Should_FizzBuzz_Return_1_Given_1()
        {
            //given
            FizzBuzzGame fizzBuzz = new FizzBuzzGame();
            //when
            string actual   = fizzBuzz.Say(1);
            string expected = "1";

            //then
            Assert.Equal(actual, expected);
        }
Пример #3
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 public FizzBuzzGameTests()
 {
     _game = new FizzBuzzGame();
 }
Пример #4
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        public void ReturnBuzz_WhenInput_10()
        {
            var result = FizzBuzzGame.Evaluate(10);

            Assert.AreEqual(VAL_BUZZ, result);
        }
Пример #5
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        public void ReturnFizzBuzz_WhenInput_30()
        {
            var result = FizzBuzzGame.Evaluate(30);

            Assert.AreEqual($"{VAL_FIZZ}{VAL_BUZZ}", result);
        }
Пример #6
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        public void ReturnFizz_WhenInput_9()
        {
            var result = FizzBuzzGame.Evaluate(9);

            Assert.AreEqual(VAL_FIZZ, result);
        }
Пример #7
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        public void Return4_WhenInput_4()
        {
            var result = FizzBuzzGame.Evaluate(4);

            Assert.AreEqual("4", result);
        }
Пример #8
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        public void Return2_WhenInput_2()
        {
            var result = FizzBuzzGame.Evaluate(2);

            Assert.AreEqual("2", result);
        }
Пример #9
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        public void Return1_WhenInput_1()
        {
            var result = FizzBuzzGame.Evaluate(1);

            Assert.AreEqual("1", result);
        }
Пример #10
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 public FizzBuzzColumnFixture()
 {
     _fizzBuzzGameUT = new FizzBuzzGame();
 }