Пример #1
0
        protected void _PrintFbxPose(FbxPose obj, TextWriter writer)
        {
            writer.WriteLine("    IsBindPose = {0}", obj.IsBindPose());
            writer.WriteLine("    GetCount = {0}", obj.GetCount());
            int i;

            for (i = 0; i < obj.GetCount(); i++)
            {
                FbxPoseInfo pi = obj.PoseInfos[i];
                writer.WriteLine("        #{0} {1}", i, RenderPoseInfo(pi));
            }
        }
Пример #2
0
        protected void _AcceptFbxPose(FbxPose pose, ISet <object> visitedObjects)
        {
            int i;

            for (i = 0; i < pose.GetCount(); i++)
            {
                Accept(pose.GetNode(i), visitedObjects);
            }
        }