Пример #1
0
 public static void CreateInstance()
 {
     if (instance == null)
     {
         instance = new GameObject().AddComponent <UtilityMonoBehaviour>();
         instance.gameObject.name = "Fast Path";
         Que    = new System.Collections.Generic.Queue <System.Collections.IEnumerator>();
         runner = instance.StartCoroutine(FakeUpdate());
     }
 }
Пример #2
0
 public static void Start(System.Collections.IEnumerator coroutine)
 {
     instance.StartCoroutine(coroutine);
 }