Пример #1
0
        public void actionBegin(FastMove fm,
                                int renderQueue,
                                float startX,
                                float startY,
                                float startZ,
                                float endX,
                                float endY,
                                float endZ,
                                int duration,
                                int delay,
                                bool world,
                                bool noEvt)
        {
            if (fm == null)
            {
                return;
            }

            fm.SetParams(duration, delay, world, noEvt);
            if (renderQueue != 9999)
            {
                fm.SetRenderQ(renderQueue);
            }

            if (startX != 9999 && startY != 9999 && startZ != 9999)
            {
                fm.SetStartPos(startX, startY, startZ);
            }
            else
            {
                fm.SetStartPos();
            }
            fm.SetEndPos(endX, endY, endZ);
            Begin(fm);
        }
Пример #2
0
 static public int SetStartPos(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 1)
         {
             FastAction.FastMove self = (FastAction.FastMove)checkSelf(l);
             self.SetStartPos();
             pushValue(l, true);
             return(1);
         }
         else if (argc == 4)
         {
             FastAction.FastMove self = (FastAction.FastMove)checkSelf(l);
             System.Single       a1;
             checkType(l, 2, out a1);
             System.Single a2;
             checkType(l, 3, out a2);
             System.Single a3;
             checkType(l, 4, out a3);
             self.SetStartPos(a1, a2, a3);
             pushValue(l, true);
             return(1);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }