public void Clean() { //Debug.Log(name + " is clean"); if (Next != null) { Next.Clean(); } Clear(); }
static public int Clean(IntPtr l) { try { FastAction.FastMove self = (FastAction.FastMove)checkSelf(l); self.Clean(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
void OnDestroy() { if (_firstFastMove != null) { _firstFastMove.Clean(); } _firstFastMove = null; _currentFastMove = null; _endFastMove = null; _tempFastMove = null; _listCount = 0; CancelInvoke(); }