Пример #1
0
 /*
  * private void Team3Button_Click(object sender, EventArgs e)
  *
  * NAME:
  *  Team3Button_Click
  * SYNOPSIS:
  *
  * private void Team3Button_Click(object sender, EventArgs e);
  *  sender --> reference to object that raised event.
  *  e --> event data
  *
  * DESCRIPTION:
  *
  *  Displays CPU3's team
  *
  *
  * AUTHOR:
  *  Gabriel Uy
  * DATE:
  *  07/27/2020
  */
 private void Team3Button_Click(object sender, EventArgs e)
 {
     CPUPlayerBox.Items.Clear();
     foreach (int player in __cpu3.team)
     {
         CPUPlayerBox.Items.Add(__game._PlayerName[player]);
     }
     tradingTeam         = __cpu3.GetName();
     CPUteamLabel.Text   = __cpu3.GetName() + "'s Team:";
     TradeButton.Enabled = false;
 }
Пример #2
0
        /*
         * public ShowTrading(Game g, LeaugeTeam p1, LeaugeTeam c1, LeaugeTeam c2, LeaugeTeam c3, ShowGame sg)
         *
         * NAME:
         *  ShowTrading
         * SYNOPSIS:
         *
         *  public ShowTrading(Game g, LeaugeTeam p1, LeaugeTeam c1, LeaugeTeam c2, LeaugeTeam c3, ShowGame sg);
         *      g --> the current game object
         *      c1 --> cpu1's object
         *      c2 --> cpu2's object
         *      c3 --> cpu3's object
         * DESCRIPTION:
         *
         *  constructor for the ShowTrading class
         *
         * RETURNS:
         *  None
         * AUTHOR:
         *  Gabriel Uy
         * DATE:
         *  07/27/2020
         */
        public ShowTrading(Game g, LeaugeTeam p1, LeaugeTeam c1, LeaugeTeam c2, LeaugeTeam c3, ShowGame sg)
        {
            InitializeComponent();
            __game           = g;
            __player1        = p1;
            __cpu1           = c1;
            __cpu2           = c2;
            __cpu3           = c3;
            _showGame        = sg;
            Team1Button.Text = __cpu1.GetName();
            Team2Button.Text = __cpu2.GetName();
            Team3Button.Text = __cpu3.GetName();

            foreach (int player in __player1.team)
            {
                PlayersPlayerBox.Items.Add(__game._PlayerName[player]);
            }
        }