/* * private void Team3Button_Click(object sender, EventArgs e) * * NAME: * Team3Button_Click * SYNOPSIS: * * private void Team3Button_Click(object sender, EventArgs e); * sender --> reference to object that raised event. * e --> event data * * DESCRIPTION: * * Displays CPU3's team * * * AUTHOR: * Gabriel Uy * DATE: * 07/27/2020 */ private void Team3Button_Click(object sender, EventArgs e) { CPUPlayerBox.Items.Clear(); foreach (int player in __cpu3.team) { CPUPlayerBox.Items.Add(__game._PlayerName[player]); } tradingTeam = __cpu3.GetName(); CPUteamLabel.Text = __cpu3.GetName() + "'s Team:"; TradeButton.Enabled = false; }
/* * public ShowTrading(Game g, LeaugeTeam p1, LeaugeTeam c1, LeaugeTeam c2, LeaugeTeam c3, ShowGame sg) * * NAME: * ShowTrading * SYNOPSIS: * * public ShowTrading(Game g, LeaugeTeam p1, LeaugeTeam c1, LeaugeTeam c2, LeaugeTeam c3, ShowGame sg); * g --> the current game object * c1 --> cpu1's object * c2 --> cpu2's object * c3 --> cpu3's object * DESCRIPTION: * * constructor for the ShowTrading class * * RETURNS: * None * AUTHOR: * Gabriel Uy * DATE: * 07/27/2020 */ public ShowTrading(Game g, LeaugeTeam p1, LeaugeTeam c1, LeaugeTeam c2, LeaugeTeam c3, ShowGame sg) { InitializeComponent(); __game = g; __player1 = p1; __cpu1 = c1; __cpu2 = c2; __cpu3 = c3; _showGame = sg; Team1Button.Text = __cpu1.GetName(); Team2Button.Text = __cpu2.GetName(); Team3Button.Text = __cpu3.GetName(); foreach (int player in __player1.team) { PlayersPlayerBox.Items.Add(__game._PlayerName[player]); } }