/// <summary> /// /// </summary> /// <param name="delay"></param> /// <returns></returns> public static GTweener DelayedCall(float delay) { return(TweenManager.CreateTween().SetDelay(delay)); }
/// <summary> /// /// </summary> /// <param name="startValue"></param> /// <param name="endValue"></param> /// <param name="duration"></param> /// <returns></returns> public static GTweener To(Color startValue, Color endValue, float duration) { return(TweenManager.CreateTween()._To(startValue, endValue, duration)); }
/// <summary> /// /// </summary> /// <param name="startValue"></param> /// <param name="endValue"></param> /// <param name="duration"></param> /// <returns></returns> public static GTweener ToDouble(double startValue, double endValue, float duration) { return(TweenManager.CreateTween()._To(startValue, endValue, duration)); }
/// <summary> /// /// </summary> public static void Clean() { TweenManager.Clean(); }
/// <summary> /// /// </summary> /// <param name="startValue"></param> /// <param name="endValue"></param> /// <param name="duration"></param> /// <returns></returns> public static GTweener To(Vector4 startValue, Vector4 endValue, float duration) { return(TweenManager.CreateTween()._To(startValue, endValue, duration)); }
/// <summary> /// /// </summary> /// <param name="target"></param> /// <param name="propType"></param> /// <param name="complete"></param> public static void Kill(object target, TweenPropType propType, bool complete) { TweenManager.KillTweens(target, propType, complete); }
/// <summary> /// /// </summary> /// <param name="target"></param> /// <param name="propType"></param> /// <returns></returns> public static GTweener GetTween(object target, TweenPropType propType) { return(TweenManager.GetTween(target, propType)); }
/// <summary> /// /// </summary> /// <param name="target"></param> public static void Kill(object target) { TweenManager.KillTweens(target, TweenPropType.None, false); }
/// <summary> /// /// </summary> /// <param name="target"></param> /// <param name="propType"></param> /// <returns></returns> public static bool IsTweening(object target, TweenPropType propType) { return(TweenManager.IsTweening(target, propType)); }
/// <summary> /// /// </summary> /// <param name="startValue"></param> /// <param name="amplitude"></param> /// <param name="duration"></param> /// <returns></returns> public static GTweener Shake(Vector3 startValue, float amplitude, float duration) { return(TweenManager.CreateTween()._Shake(startValue, amplitude, duration)); }
void Update() { TweenManager.Update(); }
public void OnUpdate() { TweenManager.Update(); }