Example #1
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="delay"></param>
 /// <returns></returns>
 public static GTweener DelayedCall(float delay)
 {
     return(TweenManager.CreateTween().SetDelay(delay));
 }
Example #2
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="startValue"></param>
 /// <param name="endValue"></param>
 /// <param name="duration"></param>
 /// <returns></returns>
 public static GTweener To(Color startValue, Color endValue, float duration)
 {
     return(TweenManager.CreateTween()._To(startValue, endValue, duration));
 }
Example #3
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="startValue"></param>
 /// <param name="endValue"></param>
 /// <param name="duration"></param>
 /// <returns></returns>
 public static GTweener ToDouble(double startValue, double endValue, float duration)
 {
     return(TweenManager.CreateTween()._To(startValue, endValue, duration));
 }
Example #4
0
 /// <summary>
 ///
 /// </summary>
 public static void Clean()
 {
     TweenManager.Clean();
 }
Example #5
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="startValue"></param>
 /// <param name="endValue"></param>
 /// <param name="duration"></param>
 /// <returns></returns>
 public static GTweener To(Vector4 startValue, Vector4 endValue, float duration)
 {
     return(TweenManager.CreateTween()._To(startValue, endValue, duration));
 }
Example #6
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="target"></param>
 /// <param name="propType"></param>
 /// <param name="complete"></param>
 public static void Kill(object target, TweenPropType propType, bool complete)
 {
     TweenManager.KillTweens(target, propType, complete);
 }
Example #7
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="target"></param>
 /// <param name="propType"></param>
 /// <returns></returns>
 public static GTweener GetTween(object target, TweenPropType propType)
 {
     return(TweenManager.GetTween(target, propType));
 }
Example #8
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="target"></param>
 public static void Kill(object target)
 {
     TweenManager.KillTweens(target, TweenPropType.None, false);
 }
Example #9
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="target"></param>
 /// <param name="propType"></param>
 /// <returns></returns>
 public static bool IsTweening(object target, TweenPropType propType)
 {
     return(TweenManager.IsTweening(target, propType));
 }
Example #10
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="startValue"></param>
 /// <param name="amplitude"></param>
 /// <param name="duration"></param>
 /// <returns></returns>
 public static GTweener Shake(Vector3 startValue, float amplitude, float duration)
 {
     return(TweenManager.CreateTween()._Shake(startValue, amplitude, duration));
 }
Example #11
0
 void Update()
 {
     TweenManager.Update();
 }
Example #12
0
 public void OnUpdate()
 {
     TweenManager.Update();
 }