static int Setup_AfterAdd(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.GProgressBar obj = (FairyGUI.GProgressBar)ToLua.CheckObject <FairyGUI.GProgressBar>(L, 1); FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject <FairyGUI.Utils.ByteBuffer>(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.Setup_AfterAdd(arg0, arg1); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int ReadBytes(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 4) { FairyGUI.Utils.ByteBuffer self = (FairyGUI.Utils.ByteBuffer)checkSelf(l); System.Byte[] a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); System.Int32 a3; checkType(l, 4, out a3); var ret = self.ReadBytes(ref a1, a2, a3); pushValue(l, true); pushValue(l, ret); pushValue(l, a1); return(3); } else if (argc == 5) { FairyGUI.Utils.ByteBuffer self = (FairyGUI.Utils.ByteBuffer)checkSelf(l); System.Byte[] a1; checkType(l, 2, out a1); System.Int32 a2; checkType(l, 3, out a2); System.Int32 a3; checkType(l, 4, out a3); System.Int32 a4; checkType(l, 5, out a4); var ret = self.ReadBytes(ref a1, a2, a3, a4); pushValue(l, true); pushValue(l, ret); pushValue(l, a1); return(3); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }