static int Setup_AfterAdd(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         FairyGUI.GProgressBar     obj  = (FairyGUI.GProgressBar)ToLua.CheckObject <FairyGUI.GProgressBar>(L, 1);
         FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject <FairyGUI.Utils.ByteBuffer>(L, 2);
         int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
         obj.Setup_AfterAdd(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static public int ReadBytes(IntPtr l)
 {
     try {
         int argc = LuaDLL.lua_gettop(l);
         if (argc == 4)
         {
             FairyGUI.Utils.ByteBuffer self = (FairyGUI.Utils.ByteBuffer)checkSelf(l);
             System.Byte[]             a1;
             checkType(l, 2, out a1);
             System.Int32 a2;
             checkType(l, 3, out a2);
             System.Int32 a3;
             checkType(l, 4, out a3);
             var ret = self.ReadBytes(ref a1, a2, a3);
             pushValue(l, true);
             pushValue(l, ret);
             pushValue(l, a1);
             return(3);
         }
         else if (argc == 5)
         {
             FairyGUI.Utils.ByteBuffer self = (FairyGUI.Utils.ByteBuffer)checkSelf(l);
             System.Byte[]             a1;
             checkType(l, 2, out a1);
             System.Int32 a2;
             checkType(l, 3, out a2);
             System.Int32 a3;
             checkType(l, 4, out a3);
             System.Int32 a4;
             checkType(l, 5, out a4);
             var ret = self.ReadBytes(ref a1, a2, a3, a4);
             pushValue(l, true);
             pushValue(l, ret);
             pushValue(l, a1);
             return(3);
         }
         pushValue(l, false);
         LuaDLL.lua_pushstring(l, "No matched override function to call");
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }