Пример #1
0
 public override void Tick()
 {
     base.Tick();
     TicksforAppearence--;
     if (TicksforAppearence == 0 && Map != null)
     {
         SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 0.5f, Map, "Mote_Firetrail");
         TicksforAppearence = 3;
     }
 }
Пример #2
0
 public override void Tick()
 {
     base.Tick();
     Burnticks--;
     if (Burnticks == 0 & Map != null)
     {
         SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 0.3f, Map, "Mote_Smoketrail");
         Burnticks = 5;
     }
 }
Пример #3
0
        public override void Tick()
        {
            base.Tick();
            Burnticks--;

            if (Burnticks == 0 & Map != null)
            {
                SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 0.3f, Map, "Mote_Smoketrail");
                Burnticks = 3;
            }
            else if (JustStarted & Map != null)
            {
                JustStarted = false;
                SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 4f, Map, "Mote_Smoketrail");
            }
        }
        public override void Tick()
        {
            base.Tick();
            TicksforAppearence--;
            if (TicksforAppearence == 0 & Map != null)
            {
                SmokeThrowher.ThrowSmokeTrail(base.Position.ToVector3Shifted(), 1f, base.Map, "Mote_Firetrail");
                TicksforAppearence = 5;
            }
            else if (JustStarted & base.Map != null)
            {
                JustStarted = false;
                SmokeThrowher.ThrowSmokeTrail(base.Position.ToVector3Shifted(), 1f, base.Map, "Mote_Firetrail");
            }

            if (base.Map != null)
            {
                SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 4f, Map, "Mote_Firetrail");
            }
        }
Пример #5
0
        public override void Tick()
        {
            base.Tick();
            this.TicksforAppearence--;
            if (TicksforAppearence == 0 & Map != null)
            {
                SmokeThrowher.ThrowSmokeTrail(base.Position.ToVector3Shifted(), 1f, base.Map, "Mote_Smoketrail");
                this.TicksforAppearence = 5;
            }
            else if (JustStarted & Map != null)
            {
                for (int i = 0; i < 6; i++)
                {
                    SmokeThrowher.ThrowSmokeTrail(base.Position.ToVector3Shifted(), 2f, base.Map, "Mote_Smoketrail");
                }
            }

            if (Map != null)
            {
                SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 4f, Map, "Mote_Firetrail");
            }
        }
Пример #6
0
        public override void Tick()
        {
            base.Tick();
            TicksforAppearence--;

            if (TicksforAppearence == 0 & Map != null)
            {
                SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 2.5f, Map, "Mote_Smoketrail");
                TicksforAppearence = 3;
            }
            else if (JustStarted & Map != null)
            {
                JustStarted = false;
                for (int i = 0; i < 4; i++)
                {
                    SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 4f, Map, "Mote_Smoketrail");
                }
            }

            if (Map != null)
            {
                SmokeThrowher.ThrowSmokeTrail(Position.ToVector3Shifted(), 4f, Map, "Mote_Firetrail");
            }
        }