public GameBoard(int i_BoardSize)
 {
     m_Soldier   = new Gameplay.Soldier();
     m_BoardSize = i_BoardSize;
     m_GameBoard = new string[i_BoardSize, i_BoardSize];
     initBoard();
 }
 public GameBoardForm(UserInterface i_GameProperties)
 {
     this.Text            = "Checkers";
     this.WindowState     = FormWindowState.Maximized;
     m_GameProperties     = i_GameProperties;
     this.FormBorderStyle = FormBorderStyle.FixedToolWindow;
     this.StartPosition   = FormStartPosition.CenterScreen;
     m_Solider            = new Gameplay.Soldier();
     initBoardForm();
 }
 public CheckersPawnButton(int i_BoardSize)
 {
     m_Soldier   = new Gameplay.Soldier();
     r_BoardSize = i_BoardSize;
 }