public GameBoard(int i_BoardSize) { m_Soldier = new Gameplay.Soldier(); m_BoardSize = i_BoardSize; m_GameBoard = new string[i_BoardSize, i_BoardSize]; initBoard(); }
public GameBoardForm(UserInterface i_GameProperties) { this.Text = "Checkers"; this.WindowState = FormWindowState.Maximized; m_GameProperties = i_GameProperties; this.FormBorderStyle = FormBorderStyle.FixedToolWindow; this.StartPosition = FormStartPosition.CenterScreen; m_Solider = new Gameplay.Soldier(); initBoardForm(); }
public CheckersPawnButton(int i_BoardSize) { m_Soldier = new Gameplay.Soldier(); r_BoardSize = i_BoardSize; }