Пример #1
0
 public void LevelEnded()
 {
     GameEvents.PlayerOnGoalCollision -= Victory;
     InputHandler.ToggleIgnorePlayerInputs(true, Player);
     InterfaceHandler.StopTimer();
     Player.enabled = false;
 }
Пример #2
0
 public void TogglePause()
 {
     Paused = !Paused;
     TogglePauseMenu(Paused);
     Time.timeScale = Paused ? 0 : 1;
     Player.enabled = !Paused;
     InputHandler.ToggleIgnorePlayerInputs(Paused, Player);
 }