/// <summary> /// Creates an isometric camera /// </summary> /// <param name="axis">Isometric axis</param> /// <param name="interest">Interest point</param> /// <param name="distance">Distance from viewer to interest point</param> /// <returns>Returns the new camera</returns> public static Camera CreateIsometric(IsometricAxis axis, Vector3 interest, float distance) { Camera cam = new Camera(); cam.SetIsometric(axis, interest, distance); return(cam); }