static void Main(string[] args) { Enemies.Zombie newObject = new Enemies.Zombie(); Console.WriteLine("newObject is of type {0}", newObject.GetType()); Console.WriteLine("String representation: {0}", newObject.ToString()); }
static void Main(string[] args) { Enemies.Zombie newObject1; Enemies.Zombie newObject2; try { newObject1 = new Enemies.Zombie(10); newObject1.Name = "Ed"; Console.WriteLine(newObject1.ToString()); } catch (Exception e) { Console.WriteLine(e.Message); } try { newObject2 = new Enemies.Zombie(98); Console.WriteLine(newObject2.ToString()); } catch (Exception e) { Console.WriteLine(e.Message); } }