Пример #1
0
        private void MenuItem_Open_Click(object sender, RoutedEventArgs e)
        {
            svMap.Visibility = Visibility.Hidden;
            OpenFileDialog dlg = new OpenFileDialog
            {
                Filter = "Binary files (*.bin) | *.bin;"
            };

            if (dlg.ShowDialog() == true)
            {
                currentMap = BinaryReaderWriter.Read(dlg.FileName);

                mapDesigner.CreateDesignArea();
                mapDesigner.RenderMap();

                LoadTexturesFromTileset();

                svMap.Visibility  = Visibility.Visible;
                mniSave.IsEnabled = true;
            }
            else
            {
                mniSave.IsEnabled = false;
            }
        }
Пример #2
0
 private void MenuItem_Save_Click(object sender, RoutedEventArgs e)
 {
     if (currentMap != null)
     {
         SaveFileDialog dlg = new SaveFileDialog
         {
             Filter = "Binary files (*.bin) | *.bin;"
         };
         if (dlg.ShowDialog() == true)
         {
             BinaryReaderWriter.Write(dlg.FileName, currentMap);
         }
     }
 }