Пример #1
0
 public static void ClearPlayerPrefs()
 {
     EZFrameworkEditorUtility.ClearPlayerPrefs();
 }
Пример #2
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 public static void ClearPersistentData()
 {
     EZFrameworkEditorUtility.ClearPersistentData();
 }
Пример #3
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 public static void LuaToTxt()
 {
     EZFrameworkEditorUtility.LuaToTxt();
 }
Пример #4
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 public static void ClearLuaTxt()
 {
     EZFrameworkEditorUtility.ClearLuaTxt();
 }
Пример #5
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 public static void ClearStreamingAssets()
 {
     EZFrameworkEditorUtility.ClearStreamingAssets();
 }