Пример #1
0
 public Block(RoomBlockComponent roomBlockComponent, double minRoadDistance, double maxRoadDistance)
 {
     blockId             = IdGenerater.GenerateId();
     _roomBlockComponent = roomBlockComponent;
     _minRoadDistance_m  = minRoadDistance;
     _maxRoadDistance_m  = maxRoadDistance;
 }
Пример #2
0
 public void Release()
 {
     for (int i = 0; i < _blockChannels.Count; i++)
     {
         if (_blockChannels[i] != null)
         {
             _blockChannels[i].Release();
         }
     }
     _blockChannels.Clear();
     _roomBlockComponent = null;
 }
        public void SetDistanceTravelled(double distanceTravelled)
        {
            Info.DistanceTravelled = distanceTravelled;

            //告訴Block更新位置
            if (RoomBlockComponent != null)
            {
                RoomBlockComponent.ModifyPosition(this, Info.DistanceTravelled);
            }
            else
            {
                Log.Error($"SetDistanceTravelled Failed, 找不到RoomBlockComponent, RoomId:{Room.Id},  Uid:{Uid}");
            }
        }