private static byte[] Get(string key) { var data = PlayerPrefs.GetString(GetKey(key), string.Empty); if (!string.IsNullOrEmpty(data)) { return(SignedRequest.Parse(data, Key)); } return(null); }
private static void Set(string key, byte[] data) { if (data != null) { PlayerPrefs.SetString(GetKey(key), SignedRequest.Stringify(data, Key)); } else { PlayerPrefs.DeleteKey(GetKey(key)); } Save(); }