Наследование: System.Entity, IState, IExitPoint, IEntryPoint
Пример #1
0
        public void AddTransitStateToNotification(TransitState transitState)
        {
            Guard.ArgumentNotNull(() => transitState, transitState);

            if (TransitStatesCollection.Any(ts => ts.OrdinalPosition == transitState.OrdinalPosition))
            {
                throw new InvalidOperationException(
                          string.Format(
                              "Attempted to add a Transit State at position {0} for TransportRoute {1}. The TransportRoute already has a Transit State at this position.",
                              transitState.OrdinalPosition,
                              Id));
            }

            if (TransitStatesCollection.Count > 0)
            {
                var validPositions = GetAvailableTransitStatePositions();

                if (!validPositions.Contains(transitState.OrdinalPosition))
                {
                    throw new InvalidOperationException(
                              string.Format(
                                  "Attempted to add a Transit State at position {0} for TransportRoute {1}. This is not a valid position for a new Transit State.",
                                  transitState.OrdinalPosition,
                                  Id));
                }
            }

            TransitStatesCollection.Add(transitState);
        }
Пример #2
0
        public void AddTransitStateToNotification(TransitState transitState)
        {
            Guard.ArgumentNotNull(() => transitState, transitState);

            if (TransitStatesCollection.Any(ts => ts.CompetentAuthority == transitState.CompetentAuthority))
            {
                throw new InvalidOperationException(
                    string.Format(
                        "Cannot add a Transit State in the same Competent Authority as another in the collection. TransportRoute {0}. Competent authority {1}",
                        Id,
                        transitState.CompetentAuthority.Name));
            }

            if (TransitStatesCollection.Any(ts => ts.EntryPoint.Id == transitState.EntryPoint.Id))
            {
                throw new InvalidOperationException(
                    string.Format(
                        "Cannot add a Transit State with the same entry point as another in the collection. TransportRoute {0}. Entry point {1}.",
                        Id,
                        transitState.EntryPoint.Name));
            }

            if (TransitStatesCollection.Any(ts => ts.ExitPoint.Id == transitState.ExitPoint.Id))
            {
                throw new InvalidOperationException(
                    string.Format(
                        "Cannot add a Transit State with the same exit point as another in the collection. TransportRoute {0}. Exit point {1}.",
                        Id,
                        transitState.ExitPoint.Name));
            }

            if (TransitStatesCollection.Any(ts => ts.OrdinalPosition == transitState.OrdinalPosition))
            {
                throw new InvalidOperationException(
                    string.Format(
                        "Attempted to add a Transit State at position {0} for TransportRoute {1}. The TransportRoute already has a Transit State at this position.",
                        transitState.OrdinalPosition,
                        Id));
            }

            if (TransitStatesCollection.Count > 0)
            {
                var validPositions = GetAvailableTransitStatePositions();

                if (!validPositions.Contains(transitState.OrdinalPosition))
                {
                    throw new InvalidOperationException(
                        string.Format(
                            "Attempted to add a Transit State at position {0} for TransportRoute {1}. This is not a valid position for a new Transit State.",
                            transitState.OrdinalPosition,
                            Id));
                }
            }

            TransitStatesCollection.Add(transitState);
        }