Пример #1
0
        void Awake()
        {
            shooting  = GetComponent <Shooting>();
            camFollow = GetComponent <CameraHandler>();
            cam       = GetComponent <Camera>();

            cannonBall = GameObject.FindObjectOfType <CannonBall>();

            origFixedDelta = Time.fixedDeltaTime;
            Cursor.visible = false;
        }
Пример #2
0
 void Awake()
 {
     camFollow = GetComponent <CameraHandler>();
     cam       = GetComponent <Camera>();
 }