Пример #1
0
		void HandleMessage(LogOnReplyBeginMessage msg)
		{
			this.State = ClientUserState.ReceivingLoginData;

			this.IsSeeAll = msg.IsSeeAll;
		}
Пример #2
0
		void HandleMessage(LogOnReplyBeginMessage msg)
		{
			m_state = ClientUserState.ReceivingLoginData;

			this.PlayerID = msg.PlayerID;
			this.IsSeeAll = msg.IsSeeAll;
			// XXX move to game engine or such
			this.GameMode = msg.GameMode;
		}