public Game(DungeonVandal.MenuForm form,string player_name) { Form = form; graphics = new GraphicsDeviceManager(this) { PreferredBackBufferWidth = Form.ViewportSize.Width, PreferredBackBufferHeight = Form.ViewportSize.Height }; player = new Player(player_name); Form.setPlayerName(player.Name); graphics.PreparingDeviceSettings += graphics_PreparingDeviceSettings; System.Windows.Forms.Control.FromHandle(Window.Handle).VisibleChanged += MainGame_VisibleChanged; System.Windows.Forms.Control.FromHandle(Form.Handle).KeyUp += new System.Windows.Forms.KeyEventHandler(Game_KeyUp); System.Windows.Forms.Control.FromHandle(Form.Handle).KeyDown += new System.Windows.Forms.KeyEventHandler(Game_Key); // System.Windows.Forms.Control.FromHandle(Form.Handle).KeyPress += new System.Windows.Forms.KeyPressEventHandler(Game_KeyPress); Content.RootDirectory = "Content"; IsMouseVisible = true; }
public Game(DungeonVandal.MenuForm form, string player_name) { Form = form; graphics = new GraphicsDeviceManager(this) { PreferredBackBufferWidth = Form.ViewportSize.Width, PreferredBackBufferHeight = Form.ViewportSize.Height }; player = new Player(player_name); Form.setPlayerName(player.Name); graphics.PreparingDeviceSettings += graphics_PreparingDeviceSettings; System.Windows.Forms.Control.FromHandle(Window.Handle).VisibleChanged += MainGame_VisibleChanged; System.Windows.Forms.Control.FromHandle(Form.Handle).KeyUp += new System.Windows.Forms.KeyEventHandler(Game_KeyUp); System.Windows.Forms.Control.FromHandle(Form.Handle).KeyDown += new System.Windows.Forms.KeyEventHandler(Game_Key); // System.Windows.Forms.Control.FromHandle(Form.Handle).KeyPress += new System.Windows.Forms.KeyPressEventHandler(Game_KeyPress); Content.RootDirectory = "Content"; IsMouseVisible = true; }