public FlowLineReference(DungeonFlow flowGraph, GraphLine line) { Debug.Assert(flowGraph != null); Debug.Assert(line != null); flow = flowGraph; Line = line; }
public FlowNodeReference(DungeonFlow flowGraph, GraphNode node) { Debug.Assert(flowGraph != null); Debug.Assert(node != null); flow = flowGraph; Node = node; }
public GraphNode(DungeonFlow graph) { Graph = graph; }
public DungeonFlowBuilder(DungeonFlow flow) { Flow = flow; }
public GraphLine(DungeonFlow graph) { Graph = graph; }
public FlowLineReference(DungeonFlow flowGraph, GraphLine line) { flow = flowGraph; Line = line; }
public FlowNodeReference(DungeonFlow flowGraph, GraphNode node) { flow = flowGraph; Node = node; }