Пример #1
0
        private void setupMap()
        {
            int[,] tablePlayerHolder = myBoardGame.getTablePlayerHolder();
            int[,] tableItemStatus   = myBoardGame.getTableItemStatus();
            int count_player1 = 0;
            int count_player2 = 0;

            for (int i = 0; i < 8; i++)
            {
                for (int j = 0; j < 8; j++)
                {
                    if (tablePlayerHolder[i, j] == 1) // have item player.
                    {
                        myBoard.createItem(count_player1, 1, tableItemStatus[i, j]);
                        myBoard.setItemToPanelSection(i, j, 1, myBoard.getItemObject(count_player1, 1));
                        myBoard.getItemObject(count_player1, 1).setIdRowAndCol(i, j);
                        count_player1++;
                    }
                    else if (tablePlayerHolder[i, j] == 2)
                    {
                        myBoard.createItem(count_player2, 2, tableItemStatus[i, j]);
                        myBoard.setItemToPanelSection(i, j, 2, myBoard.getItemObject(count_player2, 2));
                        myBoard.getItemObject(count_player2, 2).setIdRowAndCol(i, j);
                        count_player2++;
                    }
                    //Console.Write(" " + tableItemStatus[i, j]);
                }
                //Console.Write(" \r\n");
            }
        }