Пример #1
0
        public static void ReloadSpawnZones()
        {
            Spawns.Clear();

            foreach (Facet facet in World.Facets)
            {
                facet.Spawns.Clear();
            }

            if (SpawnZone.LoadSpawnZones())
            {
                Facet.EstablishSpawnZones();
            }
        }
Пример #2
0
 public void Add(SpawnZone szl)
 {
     this.m_spawnsDict.Add(szl.ZoneID, szl);
 }
Пример #3
0
 public static void Add(SpawnZone szl)
 {
     SpawnZone.spawnsDictionary.Add(szl.ZoneID, szl);
 }