void LoadLootTables_Process_Handler(Task t) { foreach (object[] row in t.Query.Rows) { // 0: loot_table_id int(11) // 1: chance double // 2: item_template int(11) int table = (int)row[0]; double chance = (double)row[1]; uint item_template = (uint)row[2]; LootTable lt = _server.GetLootTable(table); if (lt == null) { lt = new LootTable(); _server.AddLootTable(table, lt); } lt.AddEntry(chance, item_template); } t.Type = Task.TaskType.LoadLocations_Process; AddDBQuery("SELECT * FROM locations;", t); }
public void AddLootTable(int table, LootTable lt) { _lootTables[table] = lt; }