Пример #1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);
            // Starter code
            spaceTex = Content.Load <Texture2D>("space");
            Texture2D gunstarTex = Content.Load <Texture2D>("gunstar");

            ship       = new Gunstar(gunstarTex, gunstarRect);
            missileTex = Content.Load <Texture2D>("missile2");

            // TODO: use this.Content to load your game content here
        }