internal static Msg_RC_CreateNpc BuildCreateNpcMessage(NpcInfo npc) { Msg_RC_CreateNpc bder = new Msg_RC_CreateNpc(); bder.npc_id = npc.GetId(); bder.unit_id = npc.GetUnitId(); Vector3 pos = npc.GetMovementStateInfo().GetPosition3D(); ArkCrossEngineMessage.Position pos_bd = new ArkCrossEngineMessage.Position(); pos_bd.x = (float)pos.X; pos_bd.z = (float)pos.Z; bder.cur_pos = pos_bd; bder.face_direction = (float)npc.GetMovementStateInfo().GetFaceDir(); bder.link_id = npc.GetLinkId(); if (npc.GetUnitId() <= 0) { bder.camp_id = npc.GetCampId(); } if (npc.OwnerId > 0) { bder.owner_id = npc.OwnerId; } bder.level = npc.GetLevel(); return(bder); }