Пример #1
0
    private void Start()
    {
        _textField = GetComponent <TMP_Text> ();

        _danmakuManager = DanmakU.DanmakuManager.Instance;

        _bulletPool = BulletPool.Instance;
    }
Пример #2
0
 /// <summary>
 /// Awake is called when the script instance is being loaded.
 /// </summary>
 void Awake()
 {
     Instance          = this;
     RendererGroups    = new Dictionary <DanmakuRendererConfig, RendererGroup> ();
     Camera.onPreCull += RenderBullets;
 }