public void ItAllowsAddingAUnit()
        {
            var unit = Substitute.For<Unit>();

            var player = new HumanPlayer("");

            player.AddUnit(unit);

            Assert.IsTrue (player.Owns(unit));
        }
Пример #2
0
        public void ItAllowsAddingAUnit()
        {
            var unit = Substitute.For <Unit>();

            var player = new HumanPlayer("");

            player.AddUnit(unit);

            Assert.IsTrue(player.Owns(unit));
        }