Пример #1
0
 static Timers()
 {
     timers = new List <Timer>();
     tags   = new TagEngine();
 }
Пример #2
0
 internal GameObjectManager()
 {
     objects       = new List <GameObject>();
     staticObjects = new List <GameObject>();
     tags          = new TagEngine();
 }
Пример #3
0
 internal UIObjectManager()
 {
     elements = new List <UIElement>();
     tags     = new TagEngine();
 }