Пример #1
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 public PlayerTurnState(CombatSystem combatSystem) : base(combatSystem)
 {
 }
Пример #2
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 public BattleInitState(CombatSystem combatSystem) : base(combatSystem)
 {
 }
Пример #3
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 public BattlefieldTurnState(CombatSystem combatSystem) : base(combatSystem)
 {
 }
Пример #4
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 public State(CombatSystem combatSystem)
 {
     this.combatSystem = combatSystem;
 }
Пример #5
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 public EnemyTurnState(CombatSystem combatSystem) : base(combatSystem)
 {
 }